11/8/2023 0 Comments Subnautica creatures prettyfishThe Sonic command would have set the player's speed to a 50x multiplier. It would've been accessed by running the command shark Sonic This was removed along with the ability to change speed not long before the Early Access Release. The Shark command would have set the player's speed to a 10x multiplier. The Seal command would have set the player's speed to a 5x multiplier. The command was removed for an unknown reason, and it was run by typing lock. For example, the command lock solarpanel would've locked the recipe for a Solar Panel. It was intended to lock blueprints that were already unlocked. The Lock command was the opposite of the unlock command. However, as Cyclops Flooding was removed from the game, it no longer does anything. The Leak command was originally intended to create new leaks in a Cyclops. Running the command entgal would spawn in the Entity Gallery near the center of the map and teleport the player to it.Ī very early version of the Prawn Suit. This was because the game had gone over the limit of textures by the accidental addition of the Quarantine Enforcement Platform model and several other Precursor props to the gallery. The most wellknown example of this was Experimental Update Version 46346, the "Skittles Update," in which many of the game's textures were converted to multicolored squares. The Entity Gallery's removal may have been due to the multiple occasions in which Precursor objects were mistakenly added to the gallery This resulted in Precursor objects and bases being revealed to the public long before they were intended to be. Of the various things found here, the models of the scrapped " Sandworm" and " Grab Crab" creatures were perhaps the most notable. On top of each box, an entity from the world of Subnautica could be found. The Entity Gallery was a series of textureless, white boxes that could be spawned by typing "entgal" into the console. Twisty Bridges Concept Art Commands Entity Gallery It was the planned spawn of the Cuddlefish, back when they were planned to be like Crashfish. The biome was considered possible post 1.0 or expansion content but was instead included in Subnautica: Below Zero. The biome appeared to have been very similar to the Safe Shallows in design, Fauna, and Flora. Both could be found in the Entity Gallery. The Blue Barnacles, which are still currently used in-game, were intended to line the bottoms of all the bridges. The Mohawk plant was one of the cut Flora found dotting the landscape. The biome was set to contain multiple cut items as well. Although some flora was made for the biome, it was left unfinished and eventually was cut from the game. Development started as early as before the first early access release. The Twisty Bridges was a biome originally planned to be found in Subnautica. For the related article on the Below Zero Wiki, see Twisty Bridges. Twisty Bridges This article is about Cut Content (Subnautica) in Subnautica. Either during the December 2014 Update or the January 2015 Update (Being fact checked) these were later replaced by completely empty ocean.Īn assortment of Lilypad Root Variants. This might have been a prototype of that. This possibly might have been related to something Charlie Cleveland said during during GDC, that when coming up with ideas on how to prevent the player from escaping the boundaries of the world, one of the ideas was creating a giant wall of terrain to create a basin around the map. Upon reaching the walls, a unique, trumpet/horn-like ambiance will begin to play. From the Earliest Access Phase of development, all the way up to either the December 2014 update or the January 2015 Update (Currently being fact checked), these anomalous walls were present around 2000 meters away from the center of the map, reaching up far too high to climb over, and upon teleporting past these walls there was nothing but empty ocean. However, it was replaced by the Crater Edge in later updates of the game. It was a mix of strange geometry to prevent the player from going further. The original version of the Crater Edge in the early access versions of Subnautica was very different from the final game. Where this would have been located is unknown, although it can be assumed that it would have functioned identically to the Orange and Green Terminals. 15.3 Chelonian Hull Reinforcement ModuleĪlien Tech Alien Data Terminal (Unused Variant) Īn unused version of the Alien Data Terminal with a more cyan hue.1.1 Alien Data Terminal (Unused Variant).
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